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Devlog
Submission to DAE Game Projects 2024
Pixel Prison Breakout
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Devlog
Pixel Prison Breakout: Devlog Final
May 25, 2024
by
jan_vandecasteele
With the last playtesting, we finished up our game. updating our itch page and game play trailer. Jonas and Warre worked together making the itch page attractive with our nice art style. they also mad...
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the end of polishing: Devlog #10
May 22, 2024
by
jan_vandecasteele
after a week of polishing our game looks much and much better, take a look at what we did this week: Jonas worked for the most part on nice lighting and implementing a bit more assets into the scene t...
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the end of production: Devlog #9
May 15, 2024
by
jan_vandecasteele
Now we are finished with the production, and our game is more than playable. It feels nice (though it still needs some tweaking here and there), it looks beautiful, and the sounds fit well. It still i...
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Still production sprinting fast: Devlog #8
May 08, 2024
by
jan_vandecasteele
Our game is getting more and more finished. Still there is a lot to be done but as we are coming near the end the product is feeling better and more finished like never before. Jonas continued working...
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The 2nd production sprint has begun: Devlog #7
May 01, 2024
by
jan_vandecasteele
After the first production sprint we have the root of our game, in the second production sprint our aim is to make it a fun game that is fun to play and looks like a finished product. Warre changed th...
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Production sprint part 2: devlog #6
April 24, 2024
by
jan_vandecasteele
FOTOS AND BUILD NEEDS TO BE ADDED STILL Our first production sprint has come to an end. This week, we focused on integrating the most crucial elements to make the game playable, although it still requ...
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Production sprint: devlog #5
April 17, 2024
by
jan_vandecasteele
1
Previous Two weeks where easter brake , but we didn't stop itterating, designing, programming, .... Warre worked on the spritesheet and designing the gun, the bullet, the character. it won't take long...
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the start of Pixel prison breakout : Devlog #4
March 27, 2024
by
jan_vandecasteele
After alle the paperwork and prototyping we are finaly able to start with our game, Pixel prison breakout! There was a lot of work that needed to be done here is a quick oversight of the progress: War...
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Preparing the real deal: Devlog #3
March 20, 2024
by
jan_vandecasteele
This week we finished pretty much all the "behind the scenes" stuff. This meant finishing the paperwork such as the art bible and tech doc. Now we have a general understanding of our art-style. Meanwh...
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Continuing the Journey: Devlog #2
March 13, 2024
by
jan_vandecasteele
Design log Update: The artists have been busy gathering refferences and putting together an art bible that includes all the design details for our game. This is a big step in our design journey. It sh...
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Start of the prototyping journey: Devlog #1
March 06, 2024
by
JonasWillems
Introduction: Our game is a Cooperative Survival Shooter for 2 to 4 players, where you have to choose the class you want to play. You’re stuck in a dungeon and as a team you have to fight your way o...
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